DAYS GONE (Ps4)

Trailernya ditayangkan saat Sony E3 Press Conference 2016 beberapa waktu yang lalu. Game ini bergenre Open World dengan tantangan melawan ribuan Zombie jika ingin melihat video trailernya klik title judul.

God of war (PS 4)

Pada God of War baru ini berlatarkan pada beberapa lokasi seperti dalam hutan liar, pegunungan dan alam luas dibalik cerita bangsa Nordik. Gamer akan bertemu dengan beberapa makhluk, monster, dan dewa-dewa yang terdapat pada era Midgard.

Lost Soul Aside, game yang terinspirasi dari FFXV yang dibuat oleh Satu Orang

game indie yang terinspirasi dari Final Fantasy XV dengan gaya bertarung hack-slash combat seperti halnya Devil May Cry yang membuat game ini sangat menakjubkan dan hebatnya lagi hanya dibuat oleh satu orang.

Mod Texture Harvest Moon Hero Leaf Valley

game yang tidak asing lagi buat para penggemar game strategy berkebun dan hidup sebagaimana anak desa dalam sebuah rumah dan kebun dan peternakan yang dikelola sendiri anda bisa download di blog ini

This is default featured slide 5 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

Showing posts with label Fulcrum. Show all posts
Showing posts with label Fulcrum. Show all posts

Thursday, June 23, 2016

The Watchlist: Fulcrum

Title: Fulcrum
Platforms: PC, Mac
In-development
---
A snowboarding game on an infinite mountainscape that evolves and changes as you ride it
If you've played Fract OSC, it's a game you can probably recognize in an instant. Its low-poly, vibrant, cyberpunk-esque landscape was a unique world to explore, especially when brought to musical life. So seeing Fulcrum, you might get flashbacks. The slick aesthetic remains, now with colder wintry palette, as the game revolves around first-person snowboarding rather than music-driven puzzles.

This isn't SSX or Snow. While you're grinding along rails, speeding through passes, and flipping through the air, Fulcrum promises a slower more exploration-driven experience, as you chase evasive lights through the world. Each region loops, letting you gain a lay of the land and master its secret areas and enjoy the architecture, before moving onto another area.

Steep drops through angular boulders. Neon-lit caves that would fit nicely in Fract's world. Serpentine rails around obsidian ruins. Fulcrum offers both skillful challenge on obstacle-strewn descents and zen-paced exploration, measured at your pace as you travel across the terrain. Fluid movement, big jumps, and wind-whistling speed opens up a moveset that you tackle any of Fulcrum's abstract slopes.
Fulcrum is currently in development, with no release date slated at the moment. You can learn more about the game on its Tumblr and TIGSource devlog.