DAYS GONE (Ps4)

Trailernya ditayangkan saat Sony E3 Press Conference 2016 beberapa waktu yang lalu. Game ini bergenre Open World dengan tantangan melawan ribuan Zombie jika ingin melihat video trailernya klik title judul.

God of war (PS 4)

Pada God of War baru ini berlatarkan pada beberapa lokasi seperti dalam hutan liar, pegunungan dan alam luas dibalik cerita bangsa Nordik. Gamer akan bertemu dengan beberapa makhluk, monster, dan dewa-dewa yang terdapat pada era Midgard.

Lost Soul Aside, game yang terinspirasi dari FFXV yang dibuat oleh Satu Orang

game indie yang terinspirasi dari Final Fantasy XV dengan gaya bertarung hack-slash combat seperti halnya Devil May Cry yang membuat game ini sangat menakjubkan dan hebatnya lagi hanya dibuat oleh satu orang.

Mod Texture Harvest Moon Hero Leaf Valley

game yang tidak asing lagi buat para penggemar game strategy berkebun dan hidup sebagaimana anak desa dalam sebuah rumah dan kebun dan peternakan yang dikelola sendiri anda bisa download di blog ini

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Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts

Thursday, May 12, 2016

The Watchlist: Copper Dreams

Title: Copper Dreams
Developer: Whalenought Studios
Platforms: PC, Mac, Linux
Releasing 2017
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A cyberpunk, cybertactical party-based cRPG
Cyberpunk usually brings to mind the neon-lit streets of Blade Runner and the megacorp-run cities of Deus Ex. But those futuristic metropolises have a dark side, explored in fiction like KOP, Altered Carbon, or Human Revolution's lower Hong Kong. The places those megacorps build on top of and leave to decay into crime-ridden slums. In-development cRPG Copper Dreams explores a world like that, the distant island colony of Calitana, left to fester and rot far from earth, where crime syndicates rule and food is a scarcity.

Inspired by the decrepit future of Escape From New York and other works of 80s science fiction, Copper Dreams is a gritty cyberpunk cRPG, focusing on open world traversal, stealth, and augmented tactics. Among the grimy streets and dark rooftops, you control an agent for the department of Asset Inquiries, engaging in acts of espionage and incursion. A vast array of upgrades let you customize your playstyle and tactics, from the typical customization like a suppressor for your weapon to exotic augmentations like chainsaw hands, grappling hooks, detachable eyes to spy around corners, and more.
Much like Klei's Invisible Inc, turn-based tactical stealth is a major aspect of Copper Dreams. Your agents can peek around cover and crouch in the shadows, avoid line of sight, listen for telltale footsteps, create distractions, hack electric grids, and more. Stealth won't merely be useful to avoid and evade tougher patrols, but also to get into strategically advantageous positions before attacking.

Smart positioning will be critical to surviving Copper Dreams' combat, due to its unique twists to the typical cRPG format. Your party doesn't have HP, but rather suffers from injuries and effects to individual body parts, so cover and an efficient offense will keep your crew healthy and in one piece. Enemies can summon reinforcements and investigate suspicious sounds and last known positions. Attacks take time to occur, allowing for tactics such as cooking grenades. Being aware of your environment, using the 3D world to gain a height advantage, will be the difference between life and death in Copper Dreams' complex encounters.
Copper Dreams is currently seeking funds on Kickstarter, and is expected to release in March 2017. You can learn more about the game on its site.

Thursday, March 3, 2016

The Watchlist: Need To Know

Title: Need To Know
Developer: Monomyth Games
Platforms: PC, Mac, Linux
Releasing late 2016/2017
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A surveillance thriller sim
Information is power. It can fuel new discoveries and breakthroughs, promote change, change the tide of a battle. Need To Know takes that central conceit, along with the themes and ideas brought to the forefront by games like Papers Please and The Westport Independent, and places them in the very relevant context of modern-day surveillance.

Need To Know put in the shoes of a young talented analyst in the employ of the Department of Liberty, an NSA-style agency fighting a digital war against terrorism. This means your job is to go through your daily allotment of profiles and decide if these people are valid threats. That decision rests on your research into each person's life, digging through text messages and financial records and browser histories and other means to determine guilt.
With each successful job, your reputation improves, security clearances open up, more advanced tools and more complex operations becomes available. Operations to locate fugitives and expose cults, operations where your the options are "assault" and "neutralize",

But with those more advanced tools come more power. The world is your oyster, so to speak. The information-gathering means used to spy on suspected terrorists can just as easily let you learn more about the woman you're in a relationship with. Or to blackmail and sabotage a co-worker. Or to make a fortune on the stock market. Or manipulate an election. If you can cover your tracks, you can use information and skills for your own personal gain and perhaps for other more corrupt agendas.
If the immoral path isn't your goal, Need To Know also lets you take other road and expose the illicit actions of the Department to the world. Act as a whistle blower, leak information to secret partners, and you'll be able to undermine the agency from within.

Need To Know will follow a relative linear narrative, with hefty amount of side jobs and the means to use your powers to pry how you see fit. The choices you make will affect the story, and while some suspects will be the same every time, other missions have new suspects to track and investigate. Post-launch, the developers will also be adding an Arcade mode, which will test your skills with increasingly challenging missions and randomly-generated suspects.
Need To Know is currently on Kickstarter, and is already 380% funded with all stretch goals achieved. The campaign has seven days left; you can support it here, and learn more about the game on its site.

Thursday, January 21, 2016

The Watchlist: Consortium: The Tower

Title: Consortium: The Tower
Developer: Interdimensional Games Inc
Platforms: PC, PS4, Xbox One
Releasing late 2017
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The ultimate single player first-person immersive sim. Explore, talk, fight or sneak through The Churchill Tower in 2042
The immersive sim. It's a small subgenre of games, an eclectic mix of themes and gameplay all bound by a goal of letting you role-play as a character in believable reactive worlds that mold to your choices and actions. Deus Ex, STALKER, Vampire: The Masquerade - Bloodlines, a few others, but perhaps most recently, Consortium. An ambitious sci-fi game set in the confines of a single plane, yet feeling like an expansive experience thanks to the depth of its narrative, relationships, and gameplay freedom.

Now developer IDGI is back with Consortium: The Tower, an even more ambitious sequel that takes what worked in the first game and evolving those elements on an impressive scale and scope.
Consortium: The Tower takes place in a near-future London, in the massive Churchill Tower, now controlled by a mysterious terrorist faction. You play as Bishop Six, an agent of the titular organization, on a mission to observe, report, and handle the situation. How you accomplish those goals are up to you. The tower is home to a whole array of different groups -  terrorists, police, civilians, Consortium and other more enigmatic individuals - each with their plans and agendas. You can sky-dive to flank enemies from above and unleash devastating firepower, cloak and sneak through unseen, explore the tower for better routes and hack into terminals for useful data and hidden secrets.

But Consortium wouldn't be an immersive sim if it doesn't offer choices beyond the shooting and sneaking. The spoken word here is as powerful as any weapon or piece of technology; in fact, it'll be possible to be complete a playthrough without firing a shot. Find yourself in a tense standoff with an enemy squad and you can press the talk button (that lets you engage in conversation anytime, anywhere), throw down your gun to defuse the tension, and convince the group that you're not a threat or even to fight alongside you.

Going further than that, disobey your orders, go against the Consortium's wishes, and you're be disavowed by the agency. In another game, that would be a game over, but here, The Tower continues along, except now you're a rogue agent. That status may make you very valuable to other factions and individuals in the game.
While the game is already ambitious, the developers have even bigger plans if budget allows. Their vision for The Tower is one of a nearly fully-explorable environment, with areas ranging from malls and apartments to museums and industrial areas, essentially what you'd imagine an actual skyscraper of this magnitude would contain.

Consortium: The Tower is expected to release late next year and is currently seeking funds on Kickstarter. You can learn about the game here.

Thursday, November 19, 2015

The Watchlist: The Last Shore

Title: The Last Shore
Developer: Pulpo Games
Platforms: PC, Mac
Releasing mid 2016
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A girl must sail across the ocean, visiting islands and collecting powerful artifacts, to confront the gods and save her family
Inspired by games like Zelda, Shadow of the Colossus, and Proteus, The Last Shore is an adventure across an ocean fraught with monsters and mysteries. Wielding blade and bow, you guide a young woman on a seafaring journey to defeat the gods.

The Last Shore drops you in a vast randomized sea, filled with islands, towns, dungeons, and other locations. From vine-choked temples to towering mountains, each island is unique, offering dungeons, monsters, puzzles to solve, or items to gather. The sea is just as varied, featuring both calm waters and massive underwater monsters to avoid during your travels. Sailing across the ocean is a mechanic to be explored and mastered.
To face the gods and other beasts, you'll be able to equip powerful weapons, from the bow of Artemis to a sword of light found deep within Ares' volcano. Combat looks to be fast and focused on deft evasion and precisely timed attacks.

Text is sparse in The Last Shore's tale of adventure and adversity. Instead, its narrative is told through the environment, animations and music, and the game's vibrant pixel art.
The Last Shore is slated for a mid-2016 release and is currently seeking funds on Kickstarter. You can learn more about the game here.

Thursday, November 12, 2015

The Watchlist: Song of Horror

Title: Song of Horror
Developer: Protocol Games
Platforms: PC, Mac, Linux, PS4, Xbox One
Releasing 2017
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Story-driven third person survival horror
Developer Protocol Games first revealed Song of Horror earlier this year. Unfortunately, their first attempt on Kickstarter failed, but now the game is back, Greenlit on Steam and slated for consoles, and looking even more terrifying.

Song of Horror is a survival horror game that promises to blend the old-school fixed angle horror of classic Resident Evil and Alone In The Dark with a modern approach. You control the fates of 16 characters, all haunted and stalked by an insidious eldritch Presence, a cast of normal men and women against an ancient cunning evil.
While the characters in Song of Horror are weaponless, they aren't defenseless. You can run, and hide, slow its advance, avoid its shadowy clutches by carefully watching and listening for clues, But if the Presence does kill you, the story isn't over. Similar to games like Heavy Rain and Until Dawn, Song of Horror features a narrative that molds around character deaths.

I was able to try out an early demo of the game, featuring the first chapter set in the Husher Mansion. (Each chapter takes place in a different location.) For a game that still at least two years away, Song of Horror already feels polished and promising. Don't expect many jump scares; the tension and dread here comes from knowing you're not alone; that you're being stalked by a force that can kill you in a moment anywhere anytime; that can't be stopped, only slowed and avoided. The experience is one of measured pacing, cautious careful exploration, and moments of desperate flight as you try to outrun and delay the Presence.
Song of Horror is currently seeking funds on Kickstarter, and is expected to release in mid 2017. You can learn more about the game here; the demo should be releasing publicly soon.

Wednesday, October 28, 2015

Quick Fix: Kickstarters and Greenlights to watch

Just a short post for today, but there are a lot of interesting indie releases and projects on the horizon. The gorgeous hand-made adventure game Lumino City is releasing on iPad tonight and frenetic roguelite shooter Galak-Z is finally coming to Steam tomorrow, so you can definitely expect impressions of those soon.

In the meantime, here are some promising Kickstarters to watch, as well as a few games on Greenlight that might interest you:

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On Kickstarter

Doko Roko
Doko Roko is a 2D rogue-like, vertical action game with an emphasis on lightning-fast combat and rich atmosphere 
Collect strange and ancient magicks to do battle with the more hostile denizens of The Tower. Wield massive swords forged from meteorites and cursed earth to slay the many dreaming demons who climb the tower alongside you. A frenetic and responsive combat system that is easy to pick up, but difficult to master.
Wanderer
Wanderer tells the tale of a man called Rook, a greying convict who wakes from cold sleep aboard a massive orbital prison facility to find that it's crash landed on the ruins of an abandoned Earth. 
With the guidance of a hacker named Jin and the aid of a ragtag group of survivors he recruits along the way, Rook must locate and explore the nine cell blocks which have detached from the prison's central tower and scattered across Earth's ghostly wasteland.
Puzzle Depot
In Puzzle Depot, you start out as Todd Torial, Box Pusher 3rd Class, who's just been �volunteered� as a test subject for the facility's CryoFreeze program. When he wakes up, he finds the facility is in chaos. As you navigate your new, more dangerous world, you realize it's not just the facility that's fallen to ruin, but the entire planet.

On Greenlight

Cally's Cave 3
Join Cally and her friends in this action-packed run and gun platformer, conquering insane bosses, exploring to find secrets, and levelling up EVERYTHING. Use your weapons to level them up and evolve them into their ultimate forms! 
Unlock new character abilities like the Triple Jump, Dodge Roll and Water Wings. Use a second playable character, Bera to unleash crazy awesome ninja moves and solve challenging puzzles.
The Mooseman
The Mooseman is an atmospheric 2D adventure game set in the mysterious lands of Perm chud� tribes. The player's avatar is the Mooseman; a mythological character from perm animal style objects, which we were greatly inspired by.
Intersection
InterSection is a spatially-challenging puzzle game based on manipulating two 2D planes aligned to your player in 3d space. You are linked to two worlds; the dying world of your people, and a young, green world. Use this link to connect these worlds and save your people.